MudRunner is the second game in the Spintires series. It’s not a perfect ride, but MudRunner offers an tight off-road delivery simulation that’ll grind your determination to the bone and feel great when you come through the rough journeys ahead. All in a day’s work in a session of Spintires: MudRunner. That said, I’ve got the trucks, SUVs, and torque to do the work and the wilderness awaits me. Trees, puddles, rivers, hills, and mountains upon mountains of mud sit between me and my job. Within that 2000 meters sits some of the most densely packed and uneven terrain the folks at Saber Interactive could devise. It’s a trip I’m going to be taking back and forth through my mission to get freshly cut logs from the field to the lumber station.
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environment) experiences in Halo 3: ODST, Gears of War 2, and Call of Duty: World at War manifested themselves as more straightforward horde modes where teams of four or five would hold out as long as they could on maps riddled with zombies, aliens, or monsters, developer Valve South (later re-established as Turtle Rock Studios) took things one step further. In the late 2000s, cooperative multiplayer games that pit you and your friends against waves of AI-controlled enemies were all the rage, and Valve’s Left 4 Dead was the king of this subgenre. |
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